> For the complete documentation index, see [llms.txt](https://docs.fansports.fun/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.fansports.fun/scoring-system/editor/tiebreakers-and-edge-cases.md).

# Tiebreakers & Edge Cases

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This page is updated on an ongoing basis as new edge cases and scenarios are identified.
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### Match Status Updates

* If a match is cancelled or postponed after kickoff, players keep the score earned up to that point.
* If the match is replayed within the same tournament window, the **higher score** from the two matches will be used.

### Scoring Rules

* Players who play **under 45 minutes** receive **half of the win/draw bonus**.
* Scoring counts through **Extra Time**, but **excludes penalty shootouts**.
* Winning and scoring a penalty grants **goal points only**, no assist points.
* Clean sheet bonuses apply to the team, even if a player is subbed off before conceding.

### Tie-Breaking

* Scores are recorded to **two decimal places**.
* Ties are broken by the **average score from the last 5 matches**.
* If still tied, the winner is decided **at random**.

### Rewards

* If fewer than 5 eligible players are available in a tournament, unfilled TP rewards are **not distributed**.
* Example: With only 3 defenders, rewards for 4th and 5th place are forfeited.

### Bench Rules

* If more than **90 players** are eligible and no bench is set, the first 90 players to appear on the pitch are selected.
* When matches start simultaneously, selection follows the **order of Opta data updates**.
* If multiple players are from the same match, priority goes to the player with the **better 5-match average**.


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